Learn one thing. Use it this week.
Each tutorial takes one part of Hashmark from the first click to the thing you print, send or log. The steps use the same words as the buttons in the app.
Game week
Monday to Friday, for the coach who calls the plays
Start the week from last week
A new game week with last week's wristband, call sheet, personnel and depth chart already in it, and the new opponent on top.
Scout the opponent from Hudl
Their fronts, coverages and blitzes by down and distance, field zone and hash, from their Hudl breakdown.
Write a practice script
A practice script by day and period, each rep with its hash, ready to print.
Build the wristband from the plays you practiced
A wristband with a number for every play you repped this week, sized for the wristband you own, with nothing left on the fit check.
Fill the call sheet from their film
Every box on the call sheet filled with the plays that beat what this opponent shows in that situation.
Print and cut the wristband and call sheet
The call sheet and wristband cards on paper, at real size, cut and in the band.
Print the opponent packet for your players
A printout for the players: what this opponent does, with pictures, and your key notes on the cover.
Playbook
Draw it once, use it all season
Draw a play
A play in your library with its call, its formation and every player's job drawn on it.
Add starter plays from the play bank
Ready-drawn plays for your format in your library, picked one by one, ready to change into your own words.
Bring in your plays from Excel or Word
The plays from your old call sheet or wristband file in your library, checked and approved, and on this week's wristband if you want.
Set up a flag team
A flag team with the right positions, flag plays only, and your league's rules on the field and the call sheet.
Choose what players see
Players see their side of the playbook and the week's wristband when you say so, and never a play you keep for coaches.
Game Day
From the booth and the sideline
Log a snap by voice on Game Day
Every snap in the log with its down, distance, hash, field position, call and result, said out loud and checked by you.
Run the game with no signal
Game Day on a field with no signal: the playbook, the band and the log all work, and back up when you're back online.
Share the live game with your broadcaster
A link for the people calling the game: the box score, depth charts and rosters as you log, and never a call.
Read the stats after the game
Player stats, the box score, the halftime and self-scout reports, and the season record, all from the snaps you logged.
Players
On the phone in their pocket
Join your team
You're on the team on your phone, with your side of the playbook, the calendar and the wristband.
Log a workout
Today's workout ticked off, with the weight and reps you did, saved for your coaches.
Put the team calendar in your phone
Practices and games in your phone's own calendar, updating on their own when the coach changes a time.
Club office
For the club's officers and volunteers
Find volunteers and hand out tasks
Volunteers signed up, and every task with an owner, a due date and a column on the board.
Put a sticker on every piece of equipment
Every helmet and set of pads with a QR sticker, checked out to a player and checked back in with its condition.
Collect forms and signatures
Image rights, medical consent and licence papers filled in and signed by every member, with parents signing for players under 18.
Ask who's coming to an event
A club event on everyone's calendar, with a count of who's coming and a reminder for those who haven't answered.
Collect membership dues
Members pay their dues online into the club's own Stripe account, and you see who's paid.
Post news, photos and video
An announcement on every member's phone, and the game photos and video in members-only albums.
Stuck on something with no tutorial?
Tell us what you were trying to do. We write the next tutorial from what coaches ask.